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{"id":4788683964486,"title":"52 Ready-to-Use Gaming Programs for Libraries","handle":"52-ready-to-use-gaming-programs-for-libraries","description":"\u003cp\u003eAuthor: \u003ca data-mce-fragment=\"1\" href=\"https:\/\/www.alastore.ala.org\/content\/ellyssa-kroski\" data-mce-href=\"https:\/\/www.alastore.ala.org\/content\/ellyssa-kroski\"\u003eEllyssa Kroski\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eGaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you’ll also find plenty of options for adults, tweens, and younger children—the mix of tabletop, video, and live-action gaming programs includes something for everyone.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePublished: 2020\u003c\/li\u003e\n\u003cli\u003ePublisher: ALA Editions\u003c\/li\u003e\n\u003cli\u003ePages: 384\u003c\/li\u003e\n\u003cli\u003eWidth: 6\" Height: 9\"\u003c\/li\u003e\n\u003cli\u003eFormat: Softcover AP Categories: A, C\u003c\/li\u003e\n\u003c\/ul\u003e","published_at":"2020-12-15T19:42:20-05:00","created_at":"2020-12-15T19:42:19-05:00","vendor":"ALA Editions","type":"Book","tags":["ABC-Clio","Publisher_ALA Editions","Publisher_ALA Graphics"],"price":9799,"price_min":9799,"price_max":9799,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":32240214802502,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"52 Ready-to-Use Gaming Programs for Libraries","public_title":null,"options":["Default Title"],"price":9799,"weight":0,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"continue","barcode":"9780838947340","requires_selling_plan":false,"selling_plan_allocations":[]}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/Kroski_Gaming_300_0.jpg?v=1608079343"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/Kroski_Gaming_300_0.jpg?v=1608079343","options":["Title"],"media":[{"alt":null,"id":6847334875206,"position":1,"preview_image":{"aspect_ratio":0.67,"height":100,"width":67,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/Kroski_Gaming_300_0.jpg?v=1608079343"},"aspect_ratio":0.67,"height":100,"media_type":"image","src":"https:\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/Kroski_Gaming_300_0.jpg?v=1608079343","width":67}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003cp\u003eAuthor: \u003ca data-mce-fragment=\"1\" href=\"https:\/\/www.alastore.ala.org\/content\/ellyssa-kroski\" data-mce-href=\"https:\/\/www.alastore.ala.org\/content\/ellyssa-kroski\"\u003eEllyssa Kroski\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eGaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you’ll also find plenty of options for adults, tweens, and younger children—the mix of tabletop, video, and live-action gaming programs includes something for everyone.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePublished: 2020\u003c\/li\u003e\n\u003cli\u003ePublisher: ALA Editions\u003c\/li\u003e\n\u003cli\u003ePages: 384\u003c\/li\u003e\n\u003cli\u003eWidth: 6\" Height: 9\"\u003c\/li\u003e\n\u003cli\u003eFormat: Softcover AP Categories: A, C\u003c\/li\u003e\n\u003c\/ul\u003e"}

52 Ready-to-Use Gaming Programs for Libraries

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Author: Ellyssa Kroski

Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you’ll also find plenty of options for adults, tweens, and younger children—the mix of tabletop, video, and live-action gaming programs includes something for everyone.

  • Published: 2020
  • Publisher: ALA Editions
  • Pages: 384
  • Width: 6" Height: 9"
  • Format: Softcover AP Categories: A, C
Sku:
Vendor: ALA Editions

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