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ALA Neal-Schuman
Let the Games Begin: Engaging Students with Interactive Information Literacy Instruction
Let the Games Begin: Engaging Students with Interactive Information Literacy Instruction
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Theresa R. McDevitt (Editor)
ISBN-13: 9781555707392
150 pages • 8.5 x 11
Year Published: 2011
The value of games in teaching and learning has been well-documented in research in education. Here are sixty field-tested games that teach information literacy skills using fun, interactive activities at a variety of skill and knowledge levels. You'll find card games and Jeopardy games, games that involve individual and group work, clickers, white boards, chalk boards, running around the library, and moving around the classroom.
Editor Theresa McDevitt has picked 60 of the absolute best ones, all field-tested, from colleges and universities across the country. Examples include:
- Let's Play Information Jeopardy
- Library Mystery Scavenger Hunt
- Name that LCSH vBiggest Researcher Competition
- YouTube Detectives
- Twitter and Tagging Your Research Paper
- Quality Counts
- Pick a Periodical
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