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{"id":2066114773062,"title":"60 Ready-to-Use Coding Projects","handle":"60-ready-to-use-coding-projects","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cspan style=\"color: #741b47;\"\u003e\u003cstrong\u003eEdited by Ellyssa Kroski\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e368 Pages\u003c\/p\u003e\n\u003cp\u003e6 x 9\u003c\/p\u003e\n\u003cp\u003eThe lessons of ALA’s\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/librariesreadytocode.org\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eLibraries Ready to Code\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003einitiative are conclusive: your library can make a difference in developing computational thinking in children, teens, and even adults. And you don’t even need to be a techie to make it happen; in fact, many activities in this new book from tech champion Kroski dispense with a screen altogether in favor of twister boards, masking tape grids, or bowling pins. Other activities are built around affordable software or tech toys like Scratch Jr., Scratch, Bee-Bot, or Code-a-Pillar. Organized by age group, and complete with step-by-step guidance on everything from learning outcomes to an estimated budget, projects include\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eteaching coding to preschoolers with beads, pipe cleaners, and elastic string;\u003c\/li\u003e\n\u003cli\u003echoreographing music videos with Ozobots;\u003c\/li\u003e\n\u003cli\u003eprogramming Mad Libs-style games using Python;\u003c\/li\u003e\n\u003cli\u003eteaching algorithms with story mapping, pattern play, or mazes;\u003c\/li\u003e\n\u003cli\u003eusing Scratch for digital dress-up or meme remixes;\u003c\/li\u003e\n\u003cli\u003eteam-building and outreach with robots;\u003c\/li\u003e\n\u003cli\u003edrop-in programs for exploration and unstructured play; and\u003c\/li\u003e\n\u003cli\u003eteaching adults with Lynda.com or Meetup partners.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis book’s structured presentation will help both school librarians and programming staff at public libraries quickly scan for projects that fit their needs.\u003c\/p\u003e","published_at":"2019-05-08T09:50:58-04:00","created_at":"2019-05-08T09:56:22-04:00","vendor":"ALA Editions","type":"Book","tags":["Publisher_ALA Editions","Subject_Information Literacy"],"price":9250,"price_min":9250,"price_max":9250,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":20731606794310,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"9780838918722","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"60 Ready-to-Use Coding Projects","public_title":null,"options":["Default Title"],"price":9250,"weight":454,"compare_at_price":null,"inventory_quantity":1,"inventory_management":"shopify","inventory_policy":"continue","barcode":""}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838918722.jpg?v=1557323786"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838918722.jpg?v=1557323786","options":["Title"],"media":[{"alt":null,"id":1774501593158,"position":1,"preview_image":{"aspect_ratio":0.666,"height":797,"width":531,"src":"https:\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838918722.jpg?v=1569297211"},"aspect_ratio":0.666,"height":797,"media_type":"image","src":"https:\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838918722.jpg?v=1569297211","width":531}],"content":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003e\u003cspan style=\"color: #741b47;\"\u003e\u003cstrong\u003eEdited by Ellyssa Kroski\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e368 Pages\u003c\/p\u003e\n\u003cp\u003e6 x 9\u003c\/p\u003e\n\u003cp\u003eThe lessons of ALA’s\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/librariesreadytocode.org\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eLibraries Ready to Code\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003einitiative are conclusive: your library can make a difference in developing computational thinking in children, teens, and even adults. And you don’t even need to be a techie to make it happen; in fact, many activities in this new book from tech champion Kroski dispense with a screen altogether in favor of twister boards, masking tape grids, or bowling pins. Other activities are built around affordable software or tech toys like Scratch Jr., Scratch, Bee-Bot, or Code-a-Pillar. Organized by age group, and complete with step-by-step guidance on everything from learning outcomes to an estimated budget, projects include\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eteaching coding to preschoolers with beads, pipe cleaners, and elastic string;\u003c\/li\u003e\n\u003cli\u003echoreographing music videos with Ozobots;\u003c\/li\u003e\n\u003cli\u003eprogramming Mad Libs-style games using Python;\u003c\/li\u003e\n\u003cli\u003eteaching algorithms with story mapping, pattern play, or mazes;\u003c\/li\u003e\n\u003cli\u003eusing Scratch for digital dress-up or meme remixes;\u003c\/li\u003e\n\u003cli\u003eteam-building and outreach with robots;\u003c\/li\u003e\n\u003cli\u003edrop-in programs for exploration and unstructured play; and\u003c\/li\u003e\n\u003cli\u003eteaching adults with Lynda.com or Meetup partners.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis book’s structured presentation will help both school librarians and programming staff at public libraries quickly scan for projects that fit their needs.\u003c\/p\u003e"}

60 Ready-to-Use Coding Projects

Product Description
Maximum quantity available reached.

Edited by Ellyssa Kroski

368 Pages

6 x 9

The lessons of ALA’s Libraries Ready to Code initiative are conclusive: your library can make a difference in developing computational thinking in children, teens, and even adults. And you don’t even need to be a techie to make it happen; in fact, many activities in this new book from tech champion Kroski dispense with a screen altogether in favor of twister boards, masking tape grids, or bowling pins. Other activities are built around affordable software or tech toys like Scratch Jr., Scratch, Bee-Bot, or Code-a-Pillar. Organized by age group, and complete with step-by-step guidance on everything from learning outcomes to an estimated budget, projects include

  • teaching coding to preschoolers with beads, pipe cleaners, and elastic string;
  • choreographing music videos with Ozobots;
  • programming Mad Libs-style games using Python;
  • teaching algorithms with story mapping, pattern play, or mazes;
  • using Scratch for digital dress-up or meme remixes;
  • team-building and outreach with robots;
  • drop-in programs for exploration and unstructured play; and
  • teaching adults with Lynda.com or Meetup partners.

This book’s structured presentation will help both school librarians and programming staff at public libraries quickly scan for projects that fit their needs.

Sku: 9780838918722
Vendor: ALA Editions

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