{"id":8329618310,"title":"Libraries Got Game: Aligned Learning through Modern Board Games","handle":"lgg-almbg","description":"Brian Mayer and Christopher Harris \u003cstrong\u003eISBN-13:\u003c\/strong\u003e 9780838910092 134 pages \u003cbr\u003e 6 x 9 \u003cbr\u003e 2009\u003cp\u003eThe high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games—which are worlds apart from games produced strictly for the educational market—can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDirect links between board games and curriculum\u003c\/li\u003e\n\u003cli\u003eSuggestions for building a core collection across grade levels\u003c\/li\u003e\n\u003cli\u003eStrategies for program development and implementation\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eFrom promoting the idea to teachers and administrators to aligning specific games to state and national education standards, this book will help you build a strong collection that speaks to enhanced learning and social development and is just plain fun.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e","published_at":"2016-08-31T04:22:37-12:00","created_at":"2016-08-31T04:22:39-12:00","vendor":"ALA Editions","type":"Book","tags":["Publisher_ALA Editions","Subject_Adult Programs \u0026 Services","Subject_Children's Programs \u0026 Services","Subject_Young Adult Programs \u0026 Services"],"price":6450,"price_min":6450,"price_max":6450,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":27874159046,"title":"Default","option1":"Default","option2":null,"option3":null,"sku":"9780838910092","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Libraries Got Game: Aligned Learning through Modern Board Games","public_title":null,"options":["Default"],"price":6450,"weight":200,"compare_at_price":null,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"continue","barcode":"9780838910092"}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838910092.jpg?v=1533236709"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/1418\/6818\/products\/9780838910092.jpg?v=1533236709","options":["Title"],"content":"Brian Mayer and Christopher Harris \u003cstrong\u003eISBN-13:\u003c\/strong\u003e 9780838910092 134 pages \u003cbr\u003e 6 x 9 \u003cbr\u003e 2009\u003cp\u003eThe high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games—which are worlds apart from games produced strictly for the educational market—can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDirect links between board games and curriculum\u003c\/li\u003e\n\u003cli\u003eSuggestions for building a core collection across grade levels\u003c\/li\u003e\n\u003cli\u003eStrategies for program development and implementation\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eFrom promoting the idea to teachers and administrators to aligning specific games to state and national education standards, this book will help you build a strong collection that speaks to enhanced learning and social development and is just plain fun.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e"}

Libraries Got Game: Aligned Learning through Modern Board Games

Product Description
Maximum quantity available reached.
Brian Mayer and Christopher Harris ISBN-13: 9780838910092 134 pages 
 6 x 9 
 2009

The high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games—which are worlds apart from games produced strictly for the educational market—can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with 

  • Direct links between board games and curriculum
  • Suggestions for building a core collection across grade levels
  • Strategies for program development and implementation

From promoting the idea to teachers and administrators to aligning specific games to state and national education standards, this book will help you build a strong collection that speaks to enhanced learning and social development and is just plain fun.

Sku: 9780838910092
Vendor: ALA Editions

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